hootheart: (what is this newfangled technology)
Souvenir Water Bottle - An insulated metal bottle for storing cool or warm beverages! The school logo is printed on the side.
Fidget Spinner - Remember these? Available in Pride Flag, Cat Collage, and Pink Bedazzled.
Wax Melts 2 - A set of fruit-scented wax melts!
Wax Melt Warmer - A small warmer with a few melts! They’re… oh, they’re non-scented. What?
Author Finger Puppets - It’s the Women in Gothic Literature pack! Mary Shelley, Ann Radcliffe, and Charlotte Bronte are all here!
Fidget Spinner - Remember these? Available in Pride Flag, Cat Collage, and Pink Bedazzled.
Crayons - A deluxe set of crayons, in case you either haven’t gotten access to the art department yet or you need extras. I’m not removing this from the list once you do.
Wax Melts 4 - A set of ocean-scented wax melts.
Trust Exercises and You! - A thorough guide to conducting, coordinating, and adjudicating exercises from the classic trust fall to the more advanced. Be the self-made king of your workplace and transmit all your good vibes with this book from wordsmith and morale expert… the name seems to have been blacked out?
Origami Instructions - A book of instructions on how to fold paper into cool things! Unfortunately, it doesn’t actually come with any paper.
Author Finger Puppets - It’s the Women in Gothic Literature pack! Mary Shelley, Ann Radcliffe, and Charlotte Bronte are all here!
Taxidermy Raven - Quoth the raven: not much at all, actually. Bigger than you’d expect if all you know are crows.
hootheart: (affectionate)
PLAYER

NAME: Gray
CONTACT: [plurk.com profile] graygriffin
ACTIVE TIMES/PACE: GMT+8, but I occasionally stay up late for events
BRACKETS/PROSE: Either works for me!
OFFENSIVE SUBJECTS & TRIGGERS: Incest is a squick for me, even if it's adoptive and especially if it's a surprise reveal. Please warn for it if it comes up!

IN CHARACTER

PHYSICAL AFFECTION: Depending on how close you are, Tiera might either accept it or immediately try to get away. Generally, she's bad with tight hugs or anything that feels like holding her too hard. She likes hair-ruffling or leaning against each other much better.
PHYSICAL VIOLENCE: Go ahead and initiate it, but Tiera pretty much does not fight fair at all, and this is one tendency that has not been trained out of her simply because she constantly goes too hard. She will use nails.
RELATIONSHIPS: I'm fine with shipping Tiera with anyone from age 16-18. Generally I don't think she's had a chance to actually try dating anyone yet, mostly because she's into people who can be as wild as her. Honestly your best chance would to also be someone raised in a cabin in the woods, but generally she wants someone who can really get her.
MEDICAL INFORMATION: She's surprisingly healthy for someone who seemingly popped out of the woods at age 12!
OFFENSIVE SUBJECTS & TRIGGERS: Child abandonment, animal death as a result of hunting/nature, possibly ableism. Also, being rude about birds/her family is a good way to get on Tiera's bad side.

OUT OF CHARACTER

BACKTAGGING: Always cool!
THREADHOPPING: Ask if it's not a meeting
FOURTHWALLING: Not really possible here
NOT INTERESTED IN: I don't want anti-Romani racism against Tiera's dad to be a thing, although classism about his job/Tiera being a scholarship student is fine.

FIRST IMPRESSIONS

VISUAL: Her build is on the lithe, muscular side, and she's usually dressed as casually as she can be. Her clothes are always a little mussed, as is her hair. Her eyes are sharp and gleaming, her head always turning to pick up the sights around her.
AURAL: Surprisingly quiet on her feet, most of the sounds she makes are imitations of bird cries. Her singing voice is surprisingly adaptive, being able to pick up most tunes. Her communication app's voice is still mechanical-sounding, but the pronunciations are actually not too artificial.
OLFACTORY: She always smells a bit like the woods, even after a shower.
DEMEANOUR: Confident and curious

THINGS YOU MIGHT KNOW


This is specifically a list of things that people who are more familiar with Tiera might know about her, such as the vocabulary she uses.
NAMES: "Uncle" is the falcon she brought to Burnbriar, "Little Brother" and "Little Sister" refer to two owls that live at her house. She rarely refers to "Dad," and has made it clear that this is not Jann. She always refers to Jann by his name. "Bird family" is usually how she refers to where she lived before coming to live with Jann.
GIFTS: If you're good friends or even acquaintances, you've probably received some neat rocks, sticks, or plants from Tiera. If you're really good friends and/or she thinks you'd understand, she might even give you a cool animal skull. Feel free to comment and discuss this bit in more detail!
COURSES: Tiera's actually really good at math, although she often uses illustrations to explain her answers to various problems. Generally, anything that can be visually represented she can be pretty good at.

☆ code by kimmiserate
hootheart: (Default)
Old Powers
-Full animal communication (birds only, works best with owls and other birds of prey)
-Moves regained: Sing, Supersonic
-Flight, manifests faint green wings when doing so
-Wind control+senses within 10 meters

Old Items
-Twin: A Quilava bonded to Tiera, gotten during the Pokemon event.

Physical Changes
-Scales: Raptor-like scales on her arms that make them look a bit like bird talons. Temporary.

Gacha Powers
-Speech Mimicry: She can now change her voice to sound like other people's voices. The more familiar she is with a person's voice and speaking patterns, the more believable it'll sound.

Gacha Items
-Spool of Thread: A normal spool of thread
-Magic Kitty Cloak: while wearing this cloak, Tiera will have cat-like grace and always land on her feet.
-Glowsticks: A pair of glowsticks
-Magic Comb: A comb that makes your hair change to a different color when you brush it. It'll remain that color until you use it again.
hootheart: (Default)
Whoops how did I not make one before
Text | Voice | Video
hootheart: (Default)
Player Name: Gray
Contact: [plurk.com profile] graygriffin
Invited by: Dante
Other Characters: None

Character Name: Tiera
Canon: OC (Pokemon tabletop)
Canon History: Tiera's world is basically a medieval fantasy world, but with Pokemon. Pokeballs exist, but people also use apricorns to make all sorts of other, such as magical spellbooks with Pokemon on the pages, or tattoos holding Pokemon within. (Tiera herself uses feathers embued with apricorn energies.) The Legendaries are known to exist, and are still considered gods. There are seven kingdoms in the world with their own politics, as well as the Forgotten Kingdom, a former kingdom of artists which was supposedly destroyed by the gods for the crime of hubris. Even now, people descended from that place are often viewed with a combination of fascination and suspicion.

Tiera herself was found abandoned as a baby by a flock of wild Hoothoot and Noctowl, who dwelled in the Emerald Forest, along with a Cyndaquil egg. She and the Cyndaquil, when he hatched, were raised among them, her natural channeling abilities helping her to understand her new family deeply. For a long time, she grew up with them, enjoying her life in the forest, but slowly grew curious about humanity. Eventually, she took her "twin," the Cyndaquil-now-Quilava who had hatched alongside her, as well as her two younger "siblings," a pair of Hoothoot.

Eventually, she came to a village and ended up meeting Jann, a store owner who found her hunting Rattata that were trying to get into his trash. He ended up making her an offer: Continue helping him with pest control, and he would let her live there. She at first saw this as a simple contract like the ones between Pokemon and Trainers, but as time went on would slowly start to see Jann as a father figure, and he would start to see her as a daughter. She would also start helping out in the shop more and more, instead of simply hunting pests.

While not everyone accepted her, things were mostly peaceful until the day Zekrom crashed into their village, killed in a fight with Reshiram, and everything was thrown into chaos. Tiera and Jann escaped, and Jann immediately started making plans to leave, since as someone with strong Forgotten ancestry, he was likely to be viewed with suspicion by the more superstitious people. They ended up forming a loose alliance and traveling in a caravan together, fighting off wild Pokemon who were now becoming more aggressive and a bandit attack before reaching the city of Cordrio.

Canon Personality:
-Loyal: Once someone wins Tiera's affections, they're almost certain to have a friend for life. She will always take them into consideration when making her plans, and will always want to make whatever choice gives the best outcome for all of them. If they are in danger, she is certain to come rushing to the rescue. She would, in fact, burn down the world for the people she loves. For now, this mostly applies to her family/flock, who are the most important people in her life. While she's willing to make and honor temporary alliances, if push comes to shove, she will abandon them for her family unless they've won her over some other way.
-Focused: Tiera takes her responsibilities seriously. While she was helping Jann in the shop, she would pretty much never be distracted. She's also quite the good lookout when she needs to be.
-Smarter than she looks: Despite her simple vocabulary, Tiera knows much more than her vocabulary can convey. She's actually fairly good at doing addition and subtraction fast, due to working in Jann's shop, and also has very neat handwriting from helping write labels and signs for the shop. She's also good at reading people as well, and knows a lot about the wilderness and surviving within.
-Curious: Tiera is always eager to learn more about the world and everything that happens in it. The differences between human and flock culture are fascinating enough to her, even if she doesn't always fully understand all of it.
-Leaderly: Tiera is considered the leader of her smaller flock, and she takes that seriously. She's fairly good at planning group tactics, and considering the larger picture of the whole battlefield. As long as she knows their abilities, she will likely be able to figure out how to best put them to use. However, this also means she tends to try and claim the position of leader when in a group, and rarely defers to others by default-she usually needs some kind of show of strength/competition to be willing to do so.
-Feral-minded: Tiera still has a bit of a hunter's mindset, which Jann never fully trained out of her. Instead, he taught her to obey the laws of civilization within the bounds of civilization. Thus, outside of that she has a tendency to jump towards violence as a first solution. She keeps many small birdlike quirks that aren't particularly troublesome to deal with. She also still struggles to interact properly with humans at times when not following the script of serving a customer.
-Musical: Tiera strongly enjoys singing, at least partially because she can channel various abilities through it.

AU History:
-Was slightly older when she was abandoned in a forest, where she wandered through a spirit portal into the Spirit Realm
-Raised by a flock of friendly wind spirits as well as several mundane owls who lived in symbiosis with them, leading her to have a very strong connection with the supernatural from childhood
-Eventually wandered out of a temporary portal into a nearby town with her two "sibling" owls, where she ended up being found by Jann and bonding with him after a while of being skittish
-After Jann got her to come with him to a Department of Child Services, he eventually ended up officially adopting her and enrolling her in school
-He's still a shopkeeper and she helps out occasionally, but not really as a full employee
-Jann and her moved to Kaisou a couple years ago because of a natural disaster back home, Jann has old friends here who helped them get settled

AU Personality Differences:
-More socialized around humans and less feral-minded due to having attended school, although she's still considered mostly the "outcast" and "weird kid"
-As a consequence of the above, also less likely to abandon temporary alliances and less willing to burn down the world for love
-More willing to defer to others without a fight and less focused on being the leader in every situation
-Actually more nonverbal, due to having assistive technology for communication

Element: Wind
Purchased Powers:
-Full animal communication (birds only, works best with owls and other birds of prey)
hootheart: (angry)
[Tiera lays a hand on Hannah's shoulder, gesturing for them to go somewhere more private.]

Hannah want Simon hurt?
hootheart: (worried)
[Tiera finds the time to pull Ouma aside, much gentler than she did last time.]

Ouma want hotel? Not want hotel?

TEAM B

Jun. 19th, 2017 10:45 am
hootheart: (Default)


Welcome to the spooky set, the headquarters of Team Inglorious Besties! Surely everyone will be able to work together to make it out of her alive and with fabulous prizes!

Other Notes:
-Tiera has dragged a cardboard box onto the higher level and has padded it with a variety of scarves and jackets. She also has several stick-shaped props stuffed in to keep the shape of her "nest."

Profile

hootheart: (Default)
Tiera

April 2025

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